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The read-only WebGLContextEvent.statusMessage property contains additional event status information, or is an empty string if no additional information is available.


The statusMessage property can contain a platform dependent string with details of an event. This can occur, for example, if the webglcontextcreationerror event is fired.

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');

canvas.addEventListener('webglcontextcreationerror', function(e) {
  console.log('WebGL context creation failed:' +
              e.statusMessage || 'Unknown error'); 
}, false);


Specification Status Comment
WebGL 1.0
The definition of 'WebGLContextEvent.statusMessage' in that specification.
Recommendation Initial definition.

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafari
Basic support9124911125.1
FeatureAndroid webviewChrome for AndroidEdge mobileFirefox for AndroidIE mobileOpera AndroidiOS Safari
Basic support Yes25 Yes4911128.1

See also

Document Tags and Contributors

 Contributors to this page: fscholz, nmve, teoli
 Last updated by: fscholz,