WebGLContextEvent.statusMessage

The read-only WebGLContextEvent.statusMessage property contains additional event status information, or is an empty string if no additional information is available.

Examples

The statusMessage property can contain a platform dependent string with details of an event. This can occur, for example, if the webglcontextcreationerror event is fired.

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');

canvas.addEventListener('webglcontextcreationerror', function(e) {
  console.log('WebGL context creation failed:' +
              e.statusMessage || 'Unknown error'); 
}, false);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'WebGLContextEvent.statusMessage' in that specification.
Recommendation Initial definition.

Browser compatibility

Update compatibility data on GitHub
DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidEdge MobileFirefox for AndroidOpera for AndroidiOS SafariSamsung Internet
Basic supportChrome Full support 9Edge Full support 12Firefox Full support 49IE Full support 11Opera Full support 12Safari Full support 5.1WebView Android Full support YesChrome Android Full support 25Edge Mobile Full support YesFirefox Android Full support 49Opera Android Full support 12Safari iOS Full support 8.1Samsung Internet Android Full support Yes

Legend

Full support  
Full support

See also

Document Tags and Contributors

Contributors to this page: fscholz, nmve, teoli
Last updated by: fscholz,