WebGLContextEvent: statusMessage property

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.

Note: This feature is available in Web Workers.

The read-only WebGLContextEvent.statusMessage property contains additional event status information, or is an empty string if no additional information is available.

Examples

The statusMessage property can contain a platform dependent string with details of an event. This can occur, for example, if the webglcontextcreationerror event is fired.

js
const canvas = document.getElementById("canvas");
const gl = canvas.getContext("webgl");

canvas.addEventListener(
  "webglcontextcreationerror",
  (e) => {
    console.log(
      `WebGL context creation failed: ${e.statusMessage || "Unknown error"}`,
    );
  },
  false,
);

Specifications

Specification
WebGL Specification
# 5.15.1

Browser compatibility

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
statusMessage

Legend

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Full support
Full support

See also