WebGLContextEvent.statusMessage

The read-only WebGLContextEvent.statusMessage property contains additional event status information, or is an empty string if no additional information is available.

Examples

The statusMessage property can contain a platform dependent string with details of an event. This can occur, for example, if the webglcontextcreationerror event is fired.

var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");

canvas.addEventListener("webglcontextcreationerror", function(e) {
  console.log("WebGL context creation failed:" +
              e.statusMessage || "Unknown error"); 
}, false);

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'WebGLContextEvent.statusMessage' in that specification.
Recommendation Initial definition.

Browser compatibility

Feature Chrome Edge Firefox Internet Explorer Opera Safari Servo
Basic Support9124911125.1No support
Feature Android Chrome for Android Edge Mobile Firefox for Android IE Mobile Opera Mobile Safari Mobile
Basic Support(Yes)25No support4911128.1

See also

Document Tags and Contributors

 Contributors to this page: teoli, fscholz
 Last updated by: teoli,