The read-only WebGLContextEvent.statusMessage property contains additional event status information, or is an empty string if no additional information is available.


The statusMessage property can contain a platform dependent string with details of an event. This can occur, for example, if the webglcontextcreationerror event is fired.

var canvas = document.getElementById("canvas");
var gl = canvas.getContext("webgl");

canvas.addEventListener("webglcontextcreationerror", function(e) {
  console.log("WebGL context creation failed:" +
              e.statusMessage || "Unknown error"); 
}, false);


Specification Status Comment
WebGL 1.0
The definition of 'WebGLContextEvent.statusMessage' in that specification.
Recommendation Initial definition.

Browser compatibility

Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari
Basic support 9 49 (49) 11 12 5.1
Feature Android Chrome for Android Firefox Mobile (Gecko) IE Mobile Opera Mobile Safari Mobile
Basic support (Yes) 25 49.0 (49) (Yes) 12 8.1

See also

Document Tags and Contributors

 Contributors to this page: fscholz
 Last updated by: fscholz,