BaseAudioContext.createDynamicsCompressor()

The createDynamicsCompressor() method of the BaseAudioContext Interface is used to create a DynamicsCompressorNode, which can be used to apply compression to an audio signal.

Compression lowers the volume of the loudest parts of the signal and raises the volume of the softest parts. Overall, a louder, richer, and fuller sound can be achieved. It is especially important in games and musical applications where large numbers of individual sounds are played simultaneously, where you want to control the overall signal level and help avoid clipping (distorting) of the audio output.

Syntax

baseAudioCtx.createDynamicsCompressor();

Returns

A DynamicsCompressorNode.

Example

The below code demonstrates a simple usage of createDynamicsCompressor() to add compression to an audio track. For a more complete example, have a look at our basic Compressor example (view the source code).

// Create a MediaElementAudioSourceNode
// Feed the HTMLMediaElement into it
var source = audioCtx.createMediaElementSource(myAudio);

// Create a compressor node
var compressor = audioCtx.createDynamicsCompressor();
compressor.threshold.setValueAtTime(-50, audioCtx.currentTime);
compressor.knee.setValueAtTime(40, audioCtx.currentTime);
compressor.ratio.setValueAtTime(12, audioCtx.currentTime);
compressor.attack.setValueAtTime(0, audioCtx.currentTime);
compressor.release.setValueAtTime(0.25, audioCtx.currentTime);

// connect the AudioBufferSourceNode to the destination
source.connect(audioCtx.destination);

button.onclick = function() {
  var active = button.getAttribute('data-active');
  if(active == 'false') {
    button.setAttribute('data-active', 'true');
    button.innerHTML = 'Remove compression';

    source.disconnect(audioCtx.destination);
    source.connect(compressor);
    compressor.connect(audioCtx.destination);
  } else if(active == 'true') {
    button.setAttribute('data-active', 'false');
    button.innerHTML = 'Add compression';

    source.disconnect(compressor);
    compressor.disconnect(audioCtx.destination);
    source.connect(audioCtx.destination);
  }
}

Specifications

Specification Status Comment
Web Audio API
The definition of 'createDynamicsCompressor()' in that specification.
Working Draft  

Browser compatibility

Update compatibility data on GitHub
DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidEdge MobileFirefox for AndroidOpera for AndroidiOS SafariSamsung Internet
Basic supportChrome Full support 10
Prefixed
Full support 10
Prefixed
Prefixed Requires the vendor prefix: webkit
Edge Full support YesFirefox Full support 25IE No support NoOpera Full support 22
Full support 22
Full support 15
Prefixed
Prefixed Requires the vendor prefix: webkit
Safari Full support 6
Prefixed
Full support 6
Prefixed
Prefixed Requires the vendor prefix: webkit
WebView Android Full support YesChrome Android Full support 33Edge Mobile Full support YesFirefox Android Full support 26Opera Android Full support YesSafari iOS No support NoSamsung Internet Android ?

Legend

Full support  
Full support
No support  
No support
Compatibility unknown  
Compatibility unknown
Requires a vendor prefix or different name for use.
Requires a vendor prefix or different name for use.

See also

Document Tags and Contributors

Contributors to this page: fscholz, MysteryPancake, chrisdavidmills, erikadoyle, teoli
Last updated by: fscholz,