GPUDevice: queue property
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
Note: This feature is available in Web Workers.
The queue
read-only property of the
GPUDevice
interface returns the primary GPUQueue
for the device.
Value
A GPUQueue
object instance.
Examples
Basic GPUQueue
access:
async function init() {
if (!navigator.gpu) {
throw Error("WebGPU not supported.");
}
const adapter = await navigator.gpu.requestAdapter();
if (!adapter) {
throw Error("Couldn't request WebGPU adapter.");
}
// Create a GPUDevice
const device = await adapter.requestDevice();
// ...
// Common queue use — end current frame by passing array of
// command buffers to queue for execution
device.queue.submit([commandEncoder.finish()]);
// ...
}
Note:
For more queue examples, see the GPUQueue
reference pages.
Specifications
Specification |
---|
WebGPU # dom-gpudevice-queue |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | server | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|
queue |
Legend
Tip: you can click/tap on a cell for more information.
- Full support
- Full support
- Partial support
- Partial support
- In development. Supported in a pre-release version.
- In development. Supported in a pre-release version.
- No support
- No support
- Experimental. Expect behavior to change in the future.
- See implementation notes.
- User must explicitly enable this feature.
- Has more compatibility info.
See also
- The WebGPU API