GPUCommandEncoder: insertDebugMarker() method

Limited availability

This feature is not Baseline because it does not work in some of the most widely-used browsers.

Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.

Note: This feature is available in Web Workers.

The insertDebugMarker() method of the GPUCommandEncoder interface marks a specific point in a series of encoded commands with a label.

This could be used for telemetry, or may be utilized in GPUError messages, browser dev tools, or other services in the future to help with debugging.

Syntax

js
insertDebugMarker(markerLabel)

Parameters

markerLabel

A string representing the label to insert.

Return value

None (Undefined).

Examples

js
// ...

commandEncoder.insertDebugMarker("my_marker");

// ...

Specifications

Specification
WebGPU
# dom-gpudebugcommandsmixin-insertdebugmarker

Browser compatibility

Report problems with this compatibility data on GitHub
desktopmobileserver
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
Deno
insertDebugMarker
Experimental

Legend

Tip: you can click/tap on a cell for more information.

Full support
Full support
Partial support
Partial support
In development. Supported in a pre-release version.
In development. Supported in a pre-release version.
No support
No support
Experimental. Expect behavior to change in the future.
See implementation notes.
User must explicitly enable this feature.
Has more compatibility info.

See also