GPUCommandEncoder: copyBufferToBuffer() method
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
The copyBufferToBuffer() method of the
GPUCommandEncoder interface encodes a command that copies data from one GPUBuffer to another.
Syntax
copyBufferToBuffer(source, destination)
copyBufferToBuffer(source, destination, size)
copyBufferToBuffer(source, sourceOffset, destination, destinationOffset, size)
Parameters
source-
The
GPUBufferto copy from. sourceOffsetOptional-
The offset, in bytes, into the
sourceto begin copying from. destination-
The
GPUBufferto copy to. destinationOffsetOptional-
The offset, in bytes, into the
destinationto begin copying to. sizeOptional-
The number of bytes to copy.
Note:
The sourceOffset and destinationOffset can be omitted if you are copying part of the source buffer at a 0 offset in both the source and destination buffers. The sourceOffset, destinationOffset, and size can be omitted if you are copying the entire source buffer to the destination buffer.
Return value
None (Undefined).
Validation
The following criteria must be met when calling copyBufferToBuffer(), otherwise a GPUValidationError is generated and the GPUCommandEncoder becomes invalid:
- The
source'sGPUBuffer.usageincludes theGPUBufferUsage.COPY_SRCflag. - The
destination'sGPUBuffer.usageincludes theGPUBufferUsage.COPY_DSTflag. size,sourceOffset, anddestinationOffsetare all multiples of 4.- The
source'sGPUBuffer.sizeis greater than or equal tosourceOffset+size. - The
destination'sGPUBuffer.sizeis greater than or equal todestinationOffset+size. sourceanddestinationare differentGPUBuffers (you can't copy from and to the same buffer).
Examples
In our basic compute demo, we use copyBufferToBuffer() to copy the contents of our outputBuffer to the stagingBuffer.
// …
// Create an output buffer to read GPU calculations to, and a staging buffer to be mapped for JavaScript access
const outputBuffer = device.createBuffer({
size: BUFFER_SIZE,
usage: GPUBufferUsage.STORAGE | GPUBufferUsage.COPY_SRC,
});
const stagingBuffer = device.createBuffer({
size: BUFFER_SIZE,
usage: GPUBufferUsage.MAP_READ | GPUBufferUsage.COPY_DST,
});
// …
// Create GPUCommandEncoder to encode commands to issue to the GPU
const commandEncoder = device.createCommandEncoder();
// …
// Copy output buffer to staging buffer
commandEncoder.copyBufferToBuffer(
outputBuffer,
0, // Source offset
stagingBuffer,
0, // Destination offset
BUFFER_SIZE,
);
// Since we are copying the entire buffer, this can be shortened to
// commandEncoder.copyBufferToBuffer(outputBuffer, stagingBuffer);
// …
Specifications
| Specification |
|---|
| WebGPU> # dom-gpucommandencoder-copybuffertobuffer> |
Browser compatibility
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See also
- The WebGPU API