GPURenderBundleEncoder: insertDebugMarker() method
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
Note: This feature is available in Web Workers.
The insertDebugMarker() method of the
GPURenderBundleEncoder interface marks a specific point in a series of encoded render bundle pass commands with a label.
This could be used for telemetry, or may be utilized in GPUError messages, browser dev tools, or other services in the future to help with debugging.
Note:
This method is functionally identical to its equivalent on GPURenderPassEncoder — InsertDebugMarker().
Syntax
js
insertDebugMarker(markerLabel)
Parameters
markerLabel-
A string representing the label to insert.
Return value
None (Undefined).
Examples
js
// …
bundleEncoder.insertDebugMarker("my_marker");
// …
Specifications
| Specification |
|---|
| WebGPU> # dom-gpudebugcommandsmixin-insertdebugmarker> |
Browser compatibility
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See also
- The WebGPU API