GPUValidationError: GPUValidationError() constructor
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.
Note: This feature is available in Web Workers.
The GPUValidationError()
constructor creates a new
GPUValidationError
object instance.
Syntax
new GPUValidationError(message)
Parameters
message
-
A string providing a human-readable message that explains why the error occurred.
Examples
A developer would not manually use the constructor to create a GPUValidationError
object. The user agent uses this constructor to create an appropriate object when a validation error is surfaced by GPUDevice.popErrorScope
or the uncapturederror
event.
See the main GPUValidationError
page for a specific example involving a GPUValidationError
object instance.
Specifications
Specification |
---|
WebGPU # dom-gpuvalidationerror-gpuvalidationerror |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | server | |||||||||||
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GPUValidationError() constructor |
Legend
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- Full support
- Full support
- Partial support
- Partial support
- In development. Supported in a pre-release version.
- In development. Supported in a pre-release version.
- No support
- No support
- Experimental. Expect behavior to change in the future.
- See implementation notes.
- User must explicitly enable this feature.
- Has more compatibility info.