The vrdisplayblur
event of the WebVR API is fired when presentation to a VR display has been paused for some reason by the browser, OS, or VR hardware — for example, while the user is interacting with a system menu or browser, to prevent tracking or loss of experience.
Bubbles | No |
---|---|
Cancelable | No |
Interface | VRDisplayEvent |
Event handler property | onvrdisplayblur |
Examples
You can use the vrdisplayblur
event in an addEventListener
method:
window.addEventListener('vrdisplayblur', function() { info.textContent = 'Display unfocused.'; reportDisplays(); });
Or use the onvrdisplayblur
event handler property:
window.onvrdisplayblur = function() { info.textContent = 'Display unfocused.'; reportDisplays(); };
Specifications
Specification | Status | Comment |
---|---|---|
WebVR 1.1 The definition of 'vrdisplayblur' in that specification. |
Draft | Initial definition |
Browser compatibility
We're converting our compatibility data into a machine-readable JSON format.
This compatibility table still uses the old format,
because we haven't yet converted the data it contains.
Find out how you can help!
Feature | Chrome | Chromium | Edge | Firefox (Gecko) | Internet Explorer | Opera | Safari (WebKit) |
---|---|---|---|---|---|---|---|
Basic support | No support | No support | No support | No support | No support | No support | No support |
Feature | Android | Edge | Firefox Mobile (Gecko) | IE Phone | Opera Mobile | Safari Mobile | Chrome for Android | Samsung Internet for GearVR |
---|---|---|---|---|---|---|---|---|
Basic support | No support | No support | No support | No support | No support | No support | No support | No support |
See also
- WebVR API homepage
- MozVr.com — demos, downloads, and other resources from the Mozilla VR team.
Document Tags and Contributors
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chrisdavidmills
Last updated by:
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