Window: gamepaddisconnected event
The gamepaddisconnected
event is fired when the browser detects that a gamepad has been disconnected.
The event will not fire if disallowed by the document's gamepad
Permissions Policy.
This event is not cancelable and does not bubble.
Examples
To be informed when a gamepad is disconnected, you can add a handler to the window using addEventListener()
, like this:
js
window.addEventListener("gamepaddisconnected", (event) => {
console.log("Lost connection with the gamepad.");
});
Alternatively, you can use the window.ongamepaddisconnected
event handler property to establish a handler for the gamepaddisconnected
event:
js
window.ongamepaddisconnected = (event) => {
console.log("Lost connection with the gamepad.");
};
Specifications
Specification |
---|
Gamepad # event-gamepaddisconnected |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
gamepaddisconnected event |
Legend
Tip: you can click/tap on a cell for more information.
- Full support
- Full support
- Partial support
- Partial support
- Has more compatibility info.
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.