Introduction to HTML5 Game Development (summary)


  1. Games built with HTML5 work on smartphones, tablets, PCs and Smart TVs.
  2. Advertise and promote your game all over the Web as well as other media.
  3. Payments. Charge what you want and use whatever payment processing service you like.
  4. Update your game whenever you want.
  5. Collect your own analytics!
  6. Connect with your customers more closely,
  7. Players can play the game anywhere, anytime.

Web Technologies

Function Technology
Audio Web Audio API
Graphics WebGL (OpenGL ES 2.0)
Input Touch events, Gamepad API, device sensors, WebRTC, Full Screen API, Pointer Lock API
Language JavaScript (or C/C++ using Emscripten to compile to JavaScript)
Networking WebRTC and/or WebSockets
Storage IndexedDB or the "cloud"
Web HTML, CSS, SVG, Social API (and much more!)
Full Screen API
Full screen gameplay.
Gamepad API
Use gamepads or other game controllers.
Build, style, and lay out your game's user interface.
HTML audio
Easily play simple sound effects and music.
Store user data on their own computer or device.
Fast web programming language to write the code for your game.
To easily port your existing games Emscripten or Asm.js
Pointer Lock API
Lock the mouse or other pointing device within your game's interface.
SVG (Scalable Vector Graphics)
Build vector graphics that scale smoothly regardless of the size or resolution of the user's display.
Typed Arrays
Access raw binary data from within JavaScript; Manipulate GL textures, game data, or anything else.
Web Audio API
Control the playback, synthesis, and manipulation of audio in real time.
Create high-performance, hardware-accelerated 3D (and 2D) graphics. OpenGL ES 2.0.
Real-Time Communications to control audio and video data, including teleconferencing and transmitting other application data back and forth between two users like chat.
Connect your app or site to a server to transmit data back and forth in real-time. Perfect for multiplayer gaming action, chat services, and so forth.
Web Workers
Spawn background threads running their own JavaScript code for multi-core processors.
XMLHttpRequest and File API
Send and receive any kind of data you want from a Web server like downloading new game levels and artwork to transmitting non-real-time game status information back and forth.


Document Tags and Contributors

 Last updated by: fscholz,