Tools for game development
On this page you can find links to our game development tools articles, which eventually aims to cover frameworks, compilers, and debugging tools.
- Gecko profiler
The Gecko profiler extension lets you profile your code to help figure out where your performance issues are so that you can make your game run at top speed.
- Toolchain for developing and debugging games
How does this differ from normal web app debugging? What specialist tools are available? A lot of this is going to be covered by Will in tools, but here we should provide a kind of practical toolchain tutorial for debugging games, with links to Will's stuff:
- Basic tools overview
- Shader editor
- Performance tools (still in production, estimated early 2014)