GamepadPose: angularAcceleration property
Limited availability
This feature is not Baseline because it does not work in some of the most widely-used browsers.
Experimental: This is an experimental technology
Check the Browser compatibility table carefully before using this in production.
The angularAcceleration
read-only property of the GamepadPose
interface returns an array representing the angular acceleration vector of the Gamepad
, in meters per second per second.
In other words, the current acceleration of the sensor's rotation around the x
, y
, and z
axes.
Value
A Float32Array
, or null
if the gamepad is not able to provide angular acceleration information.
Examples
TBD
Specifications
Specification |
---|
Gamepad Extensions # dom-gamepadpose-angularacceleration |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
angularAcceleration |
Legend
Tip: you can click/tap on a cell for more information.
- Full support
- Full support
- No support
- No support
- Experimental. Expect behavior to change in the future.
The compatibility table on this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.