GamepadPose.angularAcceleration

Experimental

This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The angularAcceleration read-only property of the GamepadPose interface returns an array representing the angular acceleration vector of the Gamepad, in meters per second per second.

In other words, the current acceleration of the sensor's rotation around the x, y, and z axes.

Syntax

var myGamepadAngAcc = gamepadPoseInstance.angularAcceleration;

Value

A Float32Array, or null if the gamepad is not able to provide angular acceleration information.

Examples

TBD

Specifications

Specification
Gamepad Extensions
# dom-gamepadpose-angularacceleration

Browser compatibility

BCD tables only load in the browser

See also