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GamepadPose

This is an experimental technology
Because this technology's specification has not stabilized, check the compatibility table for usage in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the specification changes.

The GamepadPose interface of the Gamepad API represents the pose of a WebVR controller at a given timestamp (which includes orientation, position, velocity, and acceleration information.)

This interface is accessible through the Gamepad.pose property.

Properties

GamepadPose.hasOrientation Read only
Returns a boolean indicating whether the gamepad is capable of returning orientation information (true) or not (false).
GamepadPose.hasPosition Read only
Returns a boolean indicating whether the gamepad is capable of returning position information (true) or not (false).
GamepadPose.position Read only
Returns the position of the Gamepad as a 3D vector.
GamepadPose.linearVelocity Read only
Returns the linear velocity of the Gamepad, in meters per second.
GamepadPose.linearAcceleration Read only
Returns the linear acceleration of the Gamepad, in meters per second per second.
GamepadPose.orientation Read only
Returns the orientation of the Gamepad, as a quarternion value.
GamepadPose.angularVelocity Read only
Returns the angular velocity of the Gamepad, in radians per second.
GamepadPose.angularAcceleration Read only
Returns the angular acceleration of the Gamepad, in meters per second per second.

Examples

TBD.

Specifications

Specification Status Comment
Unknown
The definition of 'GamepadPose' in that specification.
Unknown Initial definition

Browser compatibility

TBD.

See also

Document Tags and Contributors

 Contributors to this page: chrisdavidmills
 Last updated by: chrisdavidmills,