VRFieldOfView

This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

Deprecated
This feature has been removed from the Web standards. Though some browsers may still support it, it is in the process of being dropped. Avoid using it and update existing code if possible; see the compatibility table at the bottom of this page to guide your decision. Be aware that this feature may cease to work at any time.

The VRFieldOfView interface of the WebVR API represents a field of view defined by 4 different degree values describing the view from a center point.

Properties

VRFieldOfView.upDegrees Read only
The number of degrees upwards that the field of view extends in.
VRFieldOfView.rightDegrees Read only
The number of degrees to the right that the field of view extends in.
VRFieldOfView.downDegrees Read only
The number of degrees downwards that the field of view extends in.
VRFieldOfView.leftDegrees Read only
The number of degrees to the left that the field of view extends in.

Examples

var info = document.querySelector('p');
var list = document.querySelector('ul');
var vrDisplay;

if(navigator.getVRDisplays) {
    reportFieldOfView();
} else {
  info.textContent = 'WebVR API not supported by this browser.'
}

function reportFieldOfView() {
  navigator.getVRDisplays().then(function(displays) {
    vrDisplay = displays[0];
    var lEye = vrDisplay.getEyeParameters('left');
    var rEye = vrDisplay.getEyeParameters('right');
    // lEye and rEye are VREyeParameters objects

    var lFOV = lEye.fieldOfView;
    var rFOV = rEye.fieldOfView;
    // lFOV and rFOV are VRFieldOfView objects

    var listitem1 = document.createElement('li');
    var listitem2 = document.createElement('li');

    listitem1.innerHTML = '<strong>Left eye parameters</strong>'
                 + '<br>Offset: ' + lEye.offset
                 + '<br>Render width: ' + lEye.renderWidth
                 + '<br>Render height: ' + lEye.renderHeight
                 + '<br>Up degrees: ' + lFOV.upDegrees
                 + '<br>Right degrees: ' + lFOV.rightDegrees
                 + '<br>Down degrees: ' + lFOV.downDegrees
                 + '<br>Left degrees: ' + lFOV.leftDegrees

   listitem2.innerHTML = '<strong>Right eye parameters</strong>'
                + '<br>Offset: ' + rEye.offset
                + '<br>Render width: ' + rEye.renderWidth
                + '<br>Render height: ' + rEye.renderHeight
                + '<br>Up degrees: ' + rFOV.upDegrees
                + '<br>Right degrees: ' + rFOV.rightDegrees
                + '<br>Down degrees: ' + rFOV.downDegrees
                + '<br>Left degrees: ' + rFOV.leftDegrees

    list.appendChild(listitem1);
    list.appendChild(listitem2);
  });
}

Specifications

Specification Status Comment
WebVR 1.1
The definition of 'VRFieldOfView' in that specification.
Editor's Draft Initial definition

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafari
Basic support Yes1 2 Yes

553

584

No ? ?
VRFieldOfView() constructor No No No No ? ?
downDegrees Yes1 2 Yes

553

584

No ? ?
leftDegrees Yes1 2 Yes

553

584

No ? ?
rightDegrees Yes1 2 Yes

553

584

No ? ?
upDegrees Yes1 2 Yes

553

584

No ? ?
FeatureAndroid webviewChrome for AndroidEdge mobileFirefox for AndroidIE mobileOpera AndroidiOS Safari
Basic support No Yes5 ? ? No ? ?
VRFieldOfView() constructor No No No ? No ? ?
downDegrees No Yes5 ? ? No ? ?
leftDegrees No Yes5 ? ? No ? ?
rightDegrees No Yes5 ? ? No ? ?
upDegrees No Yes5 ? ? No ? ?

1. Only works on desktop in an experimental version of Chrome (other builds won't return any devices when Navigator.getVRDisplays() is invoked).

2. This feature is behind the WebVR preference. To change preferences in Chrome, visit chrome://flags.

3. Windows support was enabled in Firefox 55.

4. macOS support was enabled in Firefox 58.

5. Currently supported only by Google Daydream.

See also

Document Tags and Contributors

 Contributors to this page: fscholz, jpmedley, chrisdavidmills, Sebastianz
 Last updated by: fscholz,