GamepadPose.linearVelocity

This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The linearVelocity read-only property of the GamepadPose interface returns an array representing the linear velocity vector of the Gamepad, in meters per second.

In other words, the current velocity at which the sensor is moving along the x, y, and z axes.

Syntax

var myGamepadLinVel = gamepadPoseInstance.linearVelocity;

Value

A Float32Array, or null if the gamepad is not able to provide linear velocity data.

Examples

TBD

Specifications

Specification Status Comment
Gamepad Extensions
The definition of 'linearVelocity' in that specification.
Editor's Draft Initial definition

Browser compatibility

Update compatibility data on GitHub
DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidEdge MobileFirefox for AndroidOpera for AndroidiOS SafariSamsung Internet
Basic support
Experimental
Chrome No support NoEdge Full support 15Firefox Full support Yes
Notes Disabled
Full support Yes
Notes Disabled
Notes The flag is enabled by default in Firefox Nightly and Beta, versions 55 and above.
Disabled This feature is behind the dom.gamepad-extensions.enabled preference (needs to be set to true). To change preferences in Firefox, visit about:config.
IE No support NoOpera No support NoSafari No support NoWebView Android No support NoChrome Android No support NoEdge Mobile No support NoFirefox Android No support NoOpera Android No support NoSafari iOS No support NoSamsung Internet Android No support No

Legend

Full support  
Full support
No support  
No support
Experimental. Expect behavior to change in the future.
Experimental. Expect behavior to change in the future.
See implementation notes.
See implementation notes.
User must explicitly enable this feature.
User must explicitly enable this feature.

See also

Document Tags and Contributors

Contributors to this page: fscholz, chrisdavidmills
Last updated by: fscholz,