GamepadButton

Baseline Widely available *

This feature is well established and works across many devices and browser versions. It’s been available across browsers since March 2017.

* Some parts of this feature may have varying levels of support.

Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.

The GamepadButton interface defines an individual button of a gamepad or other controller, allowing access to the current state of different types of buttons available on the control device.

A GamepadButton object is returned by querying any value of the array returned by the buttons property of the Gamepad interface.

Instance properties

GamepadButton.pressed Read only

A boolean value indicating whether the button is currently pressed (true) or unpressed (false).

GamepadButton.touched Read only

A boolean value indicating whether the button is currently touched (true) or not touched (false).

GamepadButton.value Read only

A double value used to represent the current state of analog buttons, such as the triggers on many modern gamepads. The values are normalized to the range 0.0 —1.0, with 0.0 representing a button that is not pressed, and 1.0 representing a button that is fully pressed.

Example

The button values in the following example are stored as an array of GamepadButton objects. This simple example checks to see if the GamepadButton.value of a button is greater than 0, or if the GamepadButton.pressed property indicates the button has been pressed.

js
function gameLoop() {
  const gp = navigator.getGamepads()[0];

  if (gp.buttons[0].value > 0 || gp.buttons[0].pressed) {
    b--;
  } else if (gp.buttons[1].value > 0 || gp.buttons[1].pressed) {
    a++;
  } else if (gp.buttons[2].value > 0 || gp.buttons[2].pressed) {
    b++;
  } else if (gp.buttons[3].value > 0 || gp.buttons[3].pressed) {
    a--;
  }

  ball.style.left = `${a * 2}px`; // ball is a UI widget
  ball.style.top = `${b * 2}px`;

  requestAnimationFrame(gameLoop);
}

Specifications

Specification
Gamepad
# gamepadbutton-interface

Browser compatibility

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
GamepadButton
pressed
Secure context required
Experimental
touched
value

Legend

Tip: you can click/tap on a cell for more information.

Full support
Full support
No support
No support
Experimental. Expect behavior to change in the future.
User must explicitly enable this feature.

See also