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    Navigator.getGamepads()

    This is an experimental technology
    Because this technology's specification has not stabilized, check the compatibility table for the proper prefixes to use in various browsers. Also note that the syntax and behavior of an experimental technology is subject to change in future versions of browsers as the spec changes.

    The Navigator.getGamepads() method returns an array of Gamepad objects, one for each gamepad connected to the device.

    Syntax

     var arrayGP = navigator.getGamepads();

    Example

    window.addEventListener("gamepadconnected", function(e) {
      var gp = navigator.getGamepads()[0];
      console.log("Gamepad connected at index %d: %s. %d buttons, %d axes.",
      gp.index, gp.id,
      gp.buttons.length, gp.axes.length);
    });

    Specifications

    Specification Status Comment
    Gamepad
    The definition of 'The Gamepad API specification' in that specification.
    Working Draft Initial definition.

    Browser compatibility

    Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
    General support

    21.0 webkit
    35.0

    29.0 (29.0) [1] Not supported

    15.0 webkit
    22.0

    Not supported
    Feature Android Firefox Mobile (Gecko) IE Phone Opera Mobile Safari Mobile
    General support Not supported Not supported Not supported Not supported Not supported

    [1] Was available behind a preference since Firefox 24.

    See also

    Document Tags and Contributors

    Contributors to this page: teoli, chrisdavidmills
    Last updated by: teoli,