DOMMatrix: skewXSelf() method
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since January 2020.
Note: This feature is available in Web Workers.
The skewXSelf()
method of the DOMMatrix
interface is a mutable transformation method that modifies a matrix. It skews the source matrix by applying the specified skew transformation along the X-axis and returns the skewed matrix.
To skew a matrix along the X-axis without mutating it, see DOMMatrixReadOnly.skewX()
Syntax
js
DOMMatrix.skewXSelf()
DOMMatrix.skewXSelf(sX)
Parameters
sX
-
A number; the angle, in degrees, by which to skew the matrix along the X axis.
Return value
Returns itself; the DOMMatrix
skewed along the X-axis by the given
angle.
Examples
js
const matrix = new DOMMatrix(); // create a matrix
console.log(matrix.toString()); // output: "matrix(1, 0, 0, 1, 0, 0)"
matrix.skewXSelf(14); // mutate it
console.log(matrix); // output: "matrix(1, 0, 0.25, 1, 0, 0)"
Specifications
Specification |
---|
Geometry Interfaces Module Level 1 # dom-dommatrix-skewxself |
Browser compatibility
BCD tables only load in the browser
See also
DOMMatrixReadOnly.skewX()
- CSS
transform
property - CSS
<transform-function>
functions - CSS transforms module
- SVG
transform
attribute CanvasRenderingContext2D
interface methods