DOMMatrix: translateSelf() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since January 2020.

Note: This feature is available in Web Workers.

The translateSelf() method of the DOMMatrix interface is a mutable transformation method that modifies a matrix. It applies the specified vectors and returns the updated matrix. The default vector is [0, 0, 0].

To translate a matrix without mutating it, see DOMMatrixReadOnly.translate()

Syntax

js
translateSelf(translateX, translateY)
translateSelf(translateX, translateY, translateZ)

Parameters

translateX

A number representing the abscissa (x-coordinate) of the translating vector.

translateY

A number representing the ordinate (y-coordinate) of the translating vector.

translateZ Optional

A number representing the z component of the translating vector. If not supplied, this defaults to 0. If this is anything other than 0, the resulting matrix will be 3D.

Return value

Returns itself; the DOMMatrix translated by the given vector.

Examples

js
const matrix = new DOMMatrix(); // create a matrix
console.log(matrix.toString()); // output: "matrix(1, 0, 0, 1, 0, 0)"
matrix.translateSelf(25, 25); // mutate it
console.log(matrix); // output: "matrix(1, 0, 0, 1, 25, 25)"

Specifications

Specification
Geometry Interfaces Module Level 1
# dom-dommatrix-translateself

Browser compatibility

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
translateSelf

Legend

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Full support
Full support

See also