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    Workflows for different game types

    This page will contain links to different article series covering different workflows for effectively creating different types of web games, whether you want to create a 2D or 3D game from scratch, or port a C++ or Flash game over to open web technologies.

    For example, a 2D maze game with Phaser and the Device Orientation API.

    Document Tags and Contributors

    Contributors to this page: groovecoder, chrisdavidmills
    Last updated by: groovecoder,