HTMLImageElement.complete

The read-only HTMLImageElement interface's complete attribute is a Boolean value which indicates whether or not the image has completely loaded.

Syntax

let doneLoading = htmlImageElement.complete;

Value

A Boolean value which is true if the image has completely loaded; otherwise, the value is false.

The image is considered completely loaded if any of the following are true:

  • Neither the src nor the srcset attribute is specified.
  • The srcset attribute is absent and the src attribute, while specified, is the empty string ("").
  • The image resource has been fully fetched and has been queued for rendering/compositing.
  • The image element has previously determined that the image is fully available and ready for use.
  • The image is "broken;" that is, the image failed to load due to an error or because image loading is disabled.

It's worth noting that due to the image potentially being received asynchronously, the value of complete may change while your script is running.

Example

Consider a photo library app that provides the ability to open images into a lightbox mode for improved viewing as well as editing of the image. These photos may be very large, so you don't want to wait for them to load, so your code uses async/await to load the images in the background.

But imagine that you have other code that needs to only run when the image has completed loading, such as a command that performs red-eye removal on the image in the lightbox. While ideally this command wouldn't even be executed if the image hasn't fully loaded, for improved reliability you want to check to ensure this is the case.

So the fixRedEyeCommand() function, which is called by the button that triggers red-eye removal, checks the value of the lightbox image's complete property before attempting to do its work. This is demonstrated in the code below.

let lightboxElem = document.querySelector("#lightbox");
let lightboxImgElem = lightboxElem.querySelector("img");
let lightboxControlsElem = lightboxElem.querySelector(".toolbar");

async function loadImage(url, elem) {
  return new Promise((resolve, reject) => {
    elem.onload = () => resolve(elem);
    elem.onerror = reject;
    elem.src = src;
  });
}

async function lightBox(url) {
  lightboxElem.style.display = "block";
  await loadImage("https://somesite.net/huge-image.jpg", lightboxImgElem);
  lightboxControlsElem.disabled = false;
}

/* ... */

function fixRedEyeCommand() {
  if (lightboxElem.style.display === "block" && lightboxImgElem.complete) {
    fixRedEye(lightboxImgElem);
  } else {
    /* can't start doing this until the image is fully loaded */
  }
}

Specifications

Specification Status Comment
HTML Living Standard
The definition of 'HTMLImageElement.complete' in that specification.
Unknown

Browser compatibility

Update compatibility data on GitHub
DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidFirefox for AndroidOpera for AndroidSafari on iOSSamsung Internet
completeChrome Full support 1Edge Full support 12Firefox Full support YesIE Full support 5
Notes
Full support 5
Notes
Notes IE reports false for broken images.
Opera Full support YesSafari Full support YesWebView Android Full support YesChrome Android Full support YesFirefox Android Full support YesOpera Android ? Safari iOS Full support YesSamsung Internet Android Full support Yes

Legend

Full support  
Full support
Compatibility unknown  
Compatibility unknown
See implementation notes.
See implementation notes.