The Math.acosh() function returns the hyperbolic arc-cosine of a number, that is

x1,Math.acosh(x)=arcosh(x)= the unique y0such thatcosh(y)=x\forall x \geq 1, \mathtt{\operatorname{Math.acosh}(x)} = \operatorname{arcosh}(x) = \text{ the unique } \; y \geq 0 \; \text{such that} \; \cosh(y) = x




A number.

Return value

The hyperbolic arc-cosine of the given number. If the number is less than 1, NaN.


Because acosh() is a static method of Math, you always use it as Math.acosh(), rather than as a method of a Math object you created (Math is no constructor).


Using Math.acosh()

Math.acosh(-1);  // NaN
Math.acosh(0);   // NaN
Math.acosh(0.5); // NaN
Math.acosh(1);   // 0
Math.acosh(2);   // 1.3169578969248166

For values less than 1 Math.acosh() returns NaN.


For all x1x \geq 1, we have arcosh(x)=ln(x+x2-1)\operatorname {arcosh} (x) = \ln \left(x + \sqrt{x^{2} - 1} \right) and so this can be emulated with the following function:

Math.acosh = Math.acosh || function(x) {
  return Math.log(x + Math.sqrt(x * x - 1));


Specification Status Comment
ECMAScript 2015 (6th Edition, ECMA-262)
The definition of 'Math.acosh' in that specification.
Standard Initial definition.
ECMAScript Latest Draft (ECMA-262)
The definition of 'Math.acosh' in that specification.

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafari
Basic support38 Yes25 No258
FeatureAndroid webviewChrome for AndroidEdge mobileFirefox for AndroidOpera AndroidiOS SafariSamsung Internet
Basic support Yes Yes Yes25 Yes8 ?

See also

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 Last updated by: wbamberg,