The Math.acos() function returns the arccosine (in radians) of a number, that is

x[-1;1],Math.acos(x)=arccos(x)= the unique y[0;π]such thatcos(y)=x\forall x \in [{-1};1],\;\mathtt{\operatorname{Math.acos}(x)} = \arccos(x) = \text{ the unique } \; y \in [0; \pi] \, \text{such that} \; \cos(y) = x

Syntax

Math.acos(x)

Parameters

x
A number.

Return value

The arccosine (in radians) of the given number if it's between -1 and 1; otherwise, NaN.

Description

The Math.acos() method returns a numeric value between 0 and π radians for x between -1 and 1. If the value of x is outside this range, it returns NaN.

Because acos() is a static method of Math, you always use it as Math.acos(), rather than as a method of a Math object you created (Math is not a constructor).

Examples

Using Math.acos()

Math.acos(-2);  // NaN
Math.acos(-1);  // 3.141592653589793
Math.acos(0);   // 1.5707963267948966
Math.acos(0.5); // 1.0471975511965979
Math.acos(1);   // 0
Math.acos(2);   // NaN

For values less than -1 or greater than 1, Math.acos() returns NaN.

Specifications

Specification Status Comment
ECMAScript 1st Edition (ECMA-262) Standard Initial definition. Implemented in JavaScript 1.0.
ECMAScript 5.1 (ECMA-262)
The definition of 'Math.acos' in that specification.
Standard  
ECMAScript 2015 (6th Edition, ECMA-262)
The definition of 'Math.acos' in that specification.
Standard  
ECMAScript Latest Draft (ECMA-262)
The definition of 'Math.acos' in that specification.
Draft  

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafari
Basic support Yes Yes1 Yes Yes Yes
FeatureAndroid webviewChrome for AndroidEdge mobileFirefox for AndroidOpera AndroidiOS SafariSamsung Internet
Basic support Yes Yes Yes4 Yes Yes Yes

See also

Document Tags and Contributors

Last updated by: wbamberg,