Animation: startTime property
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since March 2020.
The Animation.startTime
property of the Animation
interface is a double-precision floating-point value which indicates the scheduled time when an animation's playback should begin.
An animation's start time is the time value of its timeline
when its target KeyframeEffect
is scheduled to begin playback. An animation's start time is initially unresolved (meaning that it's null
because it has no value).
Value
A floating-point number representing the current time in milliseconds, or null
if no time is set. You can read this value to determine what the start time is currently set at, and you can change this value to make the animation start at a different time.
Examples
In the Running on Web Animations API example, we can sync all new animated cats by giving them all the same startTime
as the original running cat:
const catRunning = document
.getElementById("withWAAPI")
.animate(keyframes, timing);
/* A function that makes new cats. */
function addCat() {
const newCat = document.createElement("div");
newCat.classList.add("cat");
return newCat;
}
/* This is the function that adds a cat to the WAAPI column */
function animateNewCatWithWAAPI() {
// make a new cat
const newCat = addCat();
// animate said cat with the WAAPI's "animate" function
const newAnimationPlayer = newCat.animate(keyframes, timing);
// set the animation's start time to be the same as the original .cat#withWAAPI
newAnimationPlayer.startTime = catRunning.startTime;
// Add the cat to the pile.
WAAPICats.appendChild(newCat);
}
Reduced time precision
To offer protection against timing attacks and fingerprinting, the precision of animation.startTime
might get rounded depending on browser settings. In Firefox, the privacy.reduceTimerPrecision
preference is enabled by default and defaults to 2ms. You can also enable privacy.resistFingerprinting
, in which case the precision will be 100ms or the value of privacy.resistFingerprinting.reduceTimerPrecision.microseconds
, whichever is larger.
For example, with reduced time precision, the result of animation.startTime
will always be a multiple of 0.002, or a multiple of 0.1 (or privacy.resistFingerprinting.reduceTimerPrecision.microseconds
) with privacy.resistFingerprinting
enabled.
// reduced time precision (2ms) in Firefox 60
animation.startTime;
// Might be:
// 23.404
// 24.192
// 25.514
// …
// reduced time precision with `privacy.resistFingerprinting` enabled
animation.startTime;
// Might be:
// 49.8
// 50.6
// 51.7
// …
Specifications
Specification |
---|
Web Animations # dom-animation-starttime |
Browser compatibility
BCD tables only load in the browser
See also
- Web Animations API
Animation
Animation.currentTime
for the current time of the animation.