Animation.reverse()

This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The Animation.reverse() method of the Animation Interface reverses the playback direction, meaning the animation ends at its beginning. If called on an unplayed animation, the whole animation is played backwards. If called on a paused animation, the animation will continue in reverse. 

Syntax

animation.reverse(); 

Parameters

None.

Return value

undefined

Example

In the Growing/Shrinking Alice Game example, clicking or tapping the bottle causes Alice's growing animation (aliceChange) to play backwards, causing her to get smaller. It is done by setting aliceChange's Animation.playbackRate to -1 like so:

var shrinkAlice = function() {
  // play Alice's animation in reverse
  aliceChange.playbackRate = -1;
  aliceChange.play();
  
  // play the bottle's animation
  drinking.play()
}

But it could also have been done by calling reverse() on aliceChange like so:

var shrinkAlice = function() {
  // play Alice's animation in reverse
  aliceChange.reverse();
  
  // play the bottle's animation
  drinking.play()
}

Specifications

Specification Status Comment
Web Animations
The definition of 'reverse()' in that specification.
Working Draft  

Browser compatibility

FeatureChromeEdgeFirefoxInternet ExplorerOperaSafari
Basic support39 ?48 No26 No
FeatureAndroid webviewChrome for AndroidEdge mobileFirefox for AndroidOpera AndroidiOS SafariSamsung Internet
Basic support3939 ?4826 No ?

See also

Document Tags and Contributors

 Last updated by: fscholz,