HTMLCanvasElement: width property
Baseline Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since July 2015.
The HTMLCanvasElement.width
property is a
positive integer
reflecting the width
HTML
attribute of the <canvas>
element interpreted in CSS pixels. When the
attribute is not specified, or if it is set to an invalid value, like a negative, the
default value of 300
is used.
Setting the width
property resets the entire rendering context to its default state. This includes clearing the canvas (backing buffer), resetting the current path, and resetting all properties like fillStyle
and globalCompositeOperation
. This reset occurs for all context types, and occurs even when setting width
to its current value. To restore the previous content after changing the width, use CanvasRenderingContext2D.getImageData()
and CanvasRenderingContext2D.putImageData()
. Context properties must be separately tracked and restored.
This is one of the two properties, the other being
HTMLCanvasElement.height
, that controls the size of the canvas.
Value
A number.
Examples
Given this <canvas>
element:
<canvas id="canvas" width="300" height="300"></canvas>
You can get the width of the canvas with the following code:
const canvas = document.getElementById("canvas");
console.log(canvas.width); // 300
Specifications
Specification |
---|
HTML # dom-canvas-height |
Browser compatibility
Report problems with this compatibility data on GitHubdesktop | mobile | |||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|
width |
Legend
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- Full support
- Full support
See also
HTMLCanvasElement
: Interface used to define theHTMLCanvasElement.width
propertyHTMLCanvasElement.height
: Other property used to control the size of the canvasHTMLEmbedElement.width
HTMLIFrameElement.width
HTMLImageElement.width
HTMLObjectElement.width
HTMLSourceElement.width
HTMLVideoElement.width