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    GamepadButton.pressed

    The GamepadButton.pressed property of the GamepadButton interface returns a boolean indicating whether the button is currently pressed (true) or unpressed (false).

    Syntax

    var isPressed = navigator.getGamepads()[0].pressed;
    

    Example

    var gp = navigator.getGamepads()[0]; // Get the first gamepad object
    
    if(gp.buttons[0].pressed == true) {
      // respond to button being pressed 
    }

    Value

    A boolean.

    Specifications

    Specification Status Comment
    Gamepad
    The definition of 'The Gamepad API specification' in that specification.
    Working Draft  

    Browser compatibility

    Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
    General support

    21.0 webkit
    35.0

    29.0 (29.0) Not supported

    15.0 webkit
    22.0

    Not supported
    Feature Android Firefox Mobile (Gecko) IE Phone Opera Mobile Safari Mobile
    General support Not supported 32.0 (32.0) Not supported Not supported Not supported

    See also

    Document Tags and Contributors

    Contributors to this page: Sheppy, ScottMichaud, teoli, chrisdavidmills
    Last updated by: teoli,