The touched property of the GamepadButton interface returns a boolean indicating whether a button capable of detecting touch is currently touched (true) or not touched (false).

If the button is not capable of detecting touch but can return an analog value, the property will be true if the value is greater than 0, and false otherwise. If the button is not capable of detecting touch and can only report a digital value, then it should mirror the GamepadButton.pressed property.


A Boolean. True if touched.


let gp = navigator.getGamepads()[0]; // Get the first gamepad object

if(gp.buttons[0].touched == true) {
  // respond to button being touched


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