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    GamepadButton.pressed

    This article is in need of a technical review.

    « GamepadButton

    The GamepadButton.pressed property of the GamepadButton interface returns a boolean indicating whether the button is currently pressed (true) or unpressed (false).

    Syntax

    var isPressed = navigator.getGamepads()[0].pressed;
    

    Example

    var gp = navigator.getGamepads()[0]; // Get the first gamepad object
    
    if(gp.buttons[0].pressed == true) {
      // respond to button being pressed 
    }

    Value

    A boolean.

    Specifications

    Specification Status Comment
    Gamepad Working Draft  

    Browser compatibility

    Feature Chrome Firefox (Gecko) Internet Explorer Opera Safari (WebKit)
    General support 21.0 webkit 24.0 (24.0) moz
    28.0 (28.0)
    Not supported Not supported Not supported
    Feature Android Firefox Mobile (Gecko) IE Phone Opera Mobile Safari Mobile
    General support Not supported Not supported Not supported Not supported Not supported

    See also

    Document Tags and Contributors

    Contributors to this page: Sheppy, ScottMichaud, teoli, chrisdavidmills
    Last updated by: teoli,