This feature is obsolete. Although it may still work in some browsers, its use is discouraged since it could be removed at any time. Try to avoid using it.
maximumFieldOfView read-only property of the
VREyeParameters interface describes the maximum supported field of view for the current eye.
var maxFOV = myEyeParameters.maximumFieldOfView;
The definition of 'maximumFieldOfView' in that specification.
We're converting our compatibility data into a machine-readable JSON format. This compatibility table still uses the old format, because we haven't yet converted the data it contains. Find out how you can help!
|Feature||Chrome||Firefox (Gecko)||Internet Explorer||Opera||Safari (WebKit)|
|Basic support||(Yes)||39 (39)||No support||No support||No support|
|Feature||Android||Firefox Mobile (Gecko)||Firefox OS (Gecko)||IE Phone||Opera Mobile||Safari Mobile||Chrome for Android|
|Basic support||No support||39.0 (39)
|No support||No support||No support||No support||No support|
-  The support in Chrome is currently experimental. To find information on Chrome's WebVR implementation status including supporting builds, check out Bringing VR to Chrome by Brandon Jones.
-  The support for this feature is currently disabled by default in Firefox. To enable WebVR support in Firefox Nightly/Developer Edition, you can go to
about:configand enable the
dom.vr*prefs. A better option however is to install the WebVR Enabler Add-on, which does this for you and sets up other necessary parts of the environment.
-  The
dom.vr*prefs are enabled by default at this point, in Nightly/Aurora editions.