The Math.round() function returns the value of a number rounded to the nearest integer.




A number.

Return value

The value of the given number rounded to the nearest integer.


If the fractional portion of the argument is greater than 0.5, the argument is rounded to the integer with the next higher absolute value. If it is less than 0.5, the argument is rounded to the integer with the lower absolute value.  If the fractional portion is exactly 0.5, the argument is rounded to the next integer in the direction of +∞.  Note that this differs from many languages' round() functions, which often round this case to the next integer away from zero, instead giving a different result in the case of negative numbers with a fractional part of exactly 0.5.

Because round() is a static method of Math, you always use it as Math.round(), rather than as a method of a Math object you created (Math has no constructor).


Math.round( 20.49); //  20
Math.round( 20.5 ); //  21
Math.round( 42   ); //  42
Math.round(-20.5 ); // -20
Math.round(-20.51); // -21

Demonstrative Implementation

Below is a snippet of code that is functionally equivelent to math.round except that the snippet of code below is slower than Math.round. The purpose of the snippet of code below is to demonstrate how Math.round works.

function vanilla_round(x) {
    var y = +x + 0.5; // so that less than 1/2 rounds down; greater rounds up
    return y - (y % 1);

The modulus operator above gets the decimal part of x. Further, the above code snippet could be extended to round to a certain precision on a number:

function round_to_precision(x, precision) {
    var y = +x + (precision === undefined ? 0.5 : precision/2);
    return y - (y % (precision === undefined ? 1 : +precision));


round_to_precision(11, 2); // outputs 12
round_to_precision(11, 3); // outputs 12
round_to_precision(11, 4); // outputs 12
round_to_precision(11, 5); // outputs 10
round_to_precision(11, 6); // outputs 12
round_to_precision(11, 7); // outputs 14
round_to_precision(11, 8); // outputs 8
round_to_precision(3.7, 0.5); // outputs 3.5
round_to_precision(3.75, 0.5); // outputs 4
round_to_precision(3.8, 0.5); // outputs 4


Specification Status Comment
ECMAScript 1st Edition (ECMA-262) Standard Initial definition. Implemented in JavaScript 1.0.
ECMAScript 5.1 (ECMA-262)
The definition of 'Math.round' in that specification.
ECMAScript 2015 (6th Edition, ECMA-262)
The definition of 'Math.round' in that specification.
ECMAScript Latest Draft (ECMA-262)
The definition of 'Math.round' in that specification.

Browser compatibility

Update compatibility data on GitHub
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidFirefox for AndroidOpera for AndroidSafari on iOSSamsung InternetNode.js
roundChrome Full support YesEdge Full support 12Firefox Full support 1IE Full support YesOpera Full support YesSafari Full support YesWebView Android Full support YesChrome Android Full support YesFirefox Android Full support 4Opera Android Full support YesSafari iOS Full support YesSamsung Internet Android Full support Yesnodejs Full support Yes


Full support  
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See also