TouchEvent()

The TouchEvent() constructor creates a new TouchEvent.

Syntax

const event = new TouchEvent(typeArg, touchEventInit);

Values

typeArg

Is a DOMString representing the name of the event.

touchEventInit Optional

Is a TouchEventInit dictionary, having the following fields:

  • "touches", optional and defaulting to [], of type Touch[], that is a list of objects for every point of contact currently touching the surface.
  • "targetTouches", optional and defaulting to [], of type Touch[], that is a list of objects for every point of contact that is touching the surface and started on the element that is the target of the current event.
  • "changedTouches", optional and defaulting to [], of type Touch[], that is a list of objects for every point of contact which contributed to the event.
  • "ctrlKey", optional and defaulting to false, a boolean value that indicates if the ctrl key was simultaneously pressed.
  • "shiftKey", optional and defaulting to false, a boolean value that indicates if the shift key was simultaneously pressed.
  • "altKey", optional and defaulting to false, a boolean value that indicates if the alt key was simultaneously pressed.
  • "metaKey", optional and defaulting to false, a boolean value that indicates if the meta key was simultaneously pressed.

The TouchEventInit dictionary also accepts fields from UIEventInit and from EventInit dictionaries.

Browser compatibility

BCD tables only load in the browser

See also

  • TouchEvent, the interface of the objects it constructs.