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The updateRenderState() method of the XRSession interface of WebXR API schedules changes to be applied to the active render state prior to rendering of the next frame.




An object conforming to the XRRenderStateInit dictionary specifying the properties of the session's renderState to update before rendering the next frame.

The specified object may have any combination of the following fields.

baseLayer Optional
An XRWebGLLayer object from which the WebXR compositor will obtain imagery. This is null by default.
depthFar Optional
A floating-point value specifying the distance in meters from the viewer to the far clip plane, which is a plane parallel to the display surface beyond which no further rendering will occur. All rendering will take place between the distances specified by depthNear and depthFar. This is 1000 meters (1 kilometer) by default.
depthNear Optional
A floating-point value indicating the distance in meters from the viewer to a plane parallel to the display surface to be the near clip plane. No part of the scene on the viewer's side of this plane will be rendered. This is 0.1 meters (10 centimeters) by default.
inlineVerticalFieldOfView Optional
A floating-point value indicating the default field of view, in radians, to be used when computing the projection matrix for an inline XRSession. The projection matrix calculation also takes into account the output canvas's aspect ratio. This property must not be specified for immersive sessions, so the value is null by default for immersive sessions. The default value is otherwise π * 0.5 (half of the value of pi).

Return value



This method may throw any of the following exceptions. These are true exceptions, since this method does not return a promise.


This may occur for one of the following reasons:

  • The XRSession has already ended, so you cannot change its render state.
  • The baseLayer specified in newState was created by an XRSession other than the one on which updateRenderState() was called.
  • The inlineVerticalFieldOfView property was set, but the session is immersive and therefore does not allow this property to be used.


This example creates a WebGL context that is compatible with an immersive XR device and then uses it to create an XRWebGLLayerupdateRenderState() is then called to associate the new XRWebGLLayer.

function onXRSessionStarted(xrSession) {
  let glCanvas = document.createElement("canvas");
  let gl = glCanvas.getContext("webgl", { xrCompatible: true });


  xrSession.updateRenderState({ baseLayer: new XRWebGLLayer(xrSession, gl) });


Specification Status Comment
WebXR Device API
The definition of 'XRSession.updateRenderState()' in that specification.
Working Draft Initial definition.

Browser compatibility

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See also