AnalyserNode.fftSize

The fftSize property of the AnalyserNode interface is an unsigned long value and represents the window size in samples that is used when performing a Fast Fourier Transform (FFT) to get frequency domain data.

Syntax

var curValue = analyserNode.fftSize;
analyserNode.fftSize = newValue;

Value

An unsigned integer, representing the window size of the FFT, given in number of samples. A higher value will result in more details in the frequency domain but fewer details in the time domain.

Must be a power of 2 between 2 5 2^5 and 2 15 2^15 , so one of: 32, 64, 128, 256, 512, 1024, 2048, 4096, 8192, 16384, and 32768. Defaults to 2048.

Note: If its value is not a power of 2, or it is outside the specified range, a DOMException with the name IndexSizeError is thrown.

Example

The following example shows basic usage of an AudioContext to create an AnalyserNode, then requestAnimationFrame and <canvas> to collect time domain data repeatedly and draw an "oscilloscope style" output of the current audio input. For more complete applied examples/information, check out our Voice-change-O-matic demo (see app.js lines 128–205 for relevant code).

var audioCtx = new (window.AudioContext || window.webkitAudioContext)();
var analyser = audioCtx.createAnalyser();

  ...

analyser.fftSize = 2048;
var bufferLength = analyser.frequencyBinCount ;
var dataArray = new Uint8Array(bufferLength);
analyser.getByteTimeDomainData(dataArray);

// draw an oscilloscope of the current audio source

function draw() {

      drawVisual = requestAnimationFrame(draw);

      analyser.getByteTimeDomainData(dataArray);

      canvasCtx.fillStyle = 'rgb(200, 200, 200)';
      canvasCtx.fillRect(0, 0, WIDTH, HEIGHT);

      canvasCtx.lineWidth = 2;
      canvasCtx.strokeStyle = 'rgb(0, 0, 0)';

      canvasCtx.beginPath();

      var sliceWidth = WIDTH * 1.0 / bufferLength;
      var x = 0;

      for(var i = 0; i < bufferLength; i++) {

        var v = dataArray[i] / 128.0;
        var y = v * HEIGHT/2;

        if(i === 0) {
          canvasCtx.moveTo(x, y);
        } else {
          canvasCtx.lineTo(x, y);
        }

        x += sliceWidth;
      }

      canvasCtx.lineTo(canvas.width, canvas.height/2);
      canvasCtx.stroke();
    };

    draw();

Specifications

Specification
Web Audio API
# dom-analysernode-fftsize

Browser compatibility

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See also