CanvasRenderingContext2D.scrollPathIntoView()

This is an experimental technology
Check the Browser compatibility table carefully before using this in production.

The CanvasRenderingContext2D.scrollPathIntoView() method of the Canvas 2D API scrolls the current or given path into the view. It is similar to Element.scrollIntoView().

Syntax

void ctx.scrollPathIntoView();
void ctx.scrollPathIntoView(path);

Parameters

path
A Path2D path to use.

Examples

Using the scrollPathIntoView method

This is just a simple code snippet which uses the scrollPathIntoView method.

HTML

<canvas id="canvas"></canvas>

JavaScript

var canvas = document.getElementById('canvas');
var ctx = canvas.getContext('2d');

ctx.beginPath();
ctx.fillRect(10, 10, 30, 30);
ctx.scrollPathIntoView();

Edit the code below and see your changes update live in the canvas:

Playable code
<canvas id="canvas" width="400" height="200" class="playable-canvas">
<input id="button" type="range" min="1" max="12">
</canvas>
<div class="playable-buttons">
  <input id="edit" type="button" value="Edit" />
  <input id="reset" type="button" value="Reset" />
</div>
<textarea id="code" class="playable-code">
ctx.beginPath();
ctx.rect(10, 10, 30, 30);
ctx.scrollPathIntoView();</textarea>
var canvas = document.getElementById("canvas");
var ctx = canvas.getContext("2d");
var textarea = document.getElementById("code");
var reset = document.getElementById("reset");
var edit = document.getElementById("edit");
var code = textarea.value;

function drawCanvas() {
  ctx.clearRect(0, 0, canvas.width, canvas.height);
  eval(textarea.value);
}

reset.addEventListener("click", function() {
  textarea.value = code;
  drawCanvas();
});

edit.addEventListener("click", function() {
  textarea.focus();
})

textarea.addEventListener("input", drawCanvas);
window.addEventListener("load", drawCanvas);

Specifications

Specification Status Comment
HTML Living Standard
The definition of 'CanvasRenderingContext2D.scrollPathIntoView' in that specification.
Living Standard  

Browser compatibility

Update compatibility data on GitHub
DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidEdge MobileFirefox for AndroidOpera for AndroidiOS SafariSamsung Internet
Basic support
Experimental
Chrome Full support Yes
Disabled
Full support Yes
Disabled
Disabled This feature is behind the Experimental Web Platform Features preference. To change preferences in Chrome, visit chrome://flags.
Edge ? Firefox No support NoIE No support NoOpera Full support YesSafari No support NoWebView Android Full support YesChrome Android Full support YesEdge Mobile ? Firefox Android No support NoOpera Android No support NoSafari iOS No support NoSamsung Internet Android Full support Yes

Legend

Full support  
Full support
No support  
No support
Compatibility unknown  
Compatibility unknown
Experimental. Expect behavior to change in the future.
Experimental. Expect behavior to change in the future.
User must explicitly enable this feature.
User must explicitly enable this feature.

See also

Document Tags and Contributors

Contributors to this page: fscholz, nmve
Last updated by: fscholz,