method of the Canvas 2D API adds a translation transformation to the current matrix.
translate() method adds a translation transformation to the current
matrix by moving the canvas and its origin
x units horizontally and
y units vertically on the grid.
Distance to move in the horizontal direction. Positive values are to the right, and negative to the left.
Distance to move in the vertical direction. Positive values are down, and negative are up.
This example draws a square that is moved from its default position by the
translate() method. An unmoved square of the same size is then drawn for
translate() method translates the context by 110 horizontally and 30
vertically. The first square is shifted by those amounts from its default position.
const canvas = document.getElementById("canvas"); const ctx = canvas.getContext("2d"); // Moved square ctx.translate(110, 30); ctx.fillStyle = "red"; ctx.fillRect(0, 0, 80, 80); // Reset current transformation matrix to the identity matrix ctx.setTransform(1, 0, 0, 1, 0, 0); // Unmoved square ctx.fillStyle = "gray"; ctx.fillRect(0, 0, 80, 80);
The moved square is red, and the unmoved square is gray.
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- The interface defining this method: