AudioBuffer: copyFromChannel() method

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since April 2021.

The copyFromChannel() method of the AudioBuffer interface copies the audio sample data from the specified channel of the AudioBuffer to a specified Float32Array.

Syntax

js
copyFromChannel(destination, channelNumber, startInChannel)

Parameters

destination

A Float32Array to copy the channel's samples to.

channelNumber

The channel number of the current AudioBuffer to copy the channel data from.

startInChannel Optional

An optional offset into the source channel's buffer from which to begin copying samples. If not specified, a value of 0 (the beginning of the buffer) is assumed by default.

Return value

None (undefined).

Exceptions

indexSizeError

One of the input parameters has a value that is outside the accepted range:

  • The value of channelNumber specifies a channel number which doesn't exist (that is, it's greater than or equal to the value of numberOfChannels on the channel).
  • The value of startInChannel is outside the current range of samples that already exist in the source buffer; that is, it's greater than its current length.

Examples

This example creates a new audio buffer, then copies the samples from another channel into it.

js
const myArrayBuffer = audioCtx.createBuffer(2, frameCount, audioCtx.sampleRate);
const anotherArray = new Float32Array(length);
myArrayBuffer.copyFromChannel(anotherArray, 1, 0);

Specifications

Specification
Web Audio API
# dom-audiobuffer-copyfromchannel

Browser compatibility

BCD tables only load in the browser

See also