The read-only WebGLActiveInfo.size
property is a Number
representing the size of the requested data returned by calling the getActiveAttrib()
or getActiveUniform()
methods.
Examples
var activeAttrib = gl.getActiveAttrib(program, index);
activeAttrib.size;
var activeUniform = gl.getActiveUniform(program, index);
activeUniform.size;
Specifications
Specification | Status | Comment |
---|---|---|
WebGL 1.0 The definition of 'WebGLActiveInfo.size' in that specification. |
Recommendation | Initial definition. |
Browser compatibility
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The compatibility table in this page is generated from structured data. If you'd like to contribute to the data, please check out https://github.com/mdn/browser-compat-data and send us a pull request.