WebGLActiveInfo.size

The read-only WebGLActiveInfo.size property is a Number representing the size of the requested data returned by calling the getActiveAttrib() or getActiveUniform() methods.

Examples

var activeAttrib = gl.getActiveAttrib(program, index);
activeAttrib.size;

var activeUniform = gl.getActiveUniform(program, index);
activeUniform.size;

Specifications

Specification Status Comment
WebGL 1.0
The definition of 'WebGLActiveInfo.size' in that specification.
Recommendation Initial definition.

Browser compatibility

BCD tables only load in the browser

See also