The throw() method resumes the execution of a generator by throwing an error into it and returns an object with two properties done and value.




The exception to throw. For debugging purposes, it is useful to make it an instanceof Error.

Return value

An Object with two properties:

done (boolean)
  • Has the value true if the iterator is past the end of the iterated sequence. In this case value optionally specifies the return value of the iterator.
  • Has the value false if the iterator was able to produce the next value in the sequence. This is equivalent of not specifying the done property altogether.
Any JavaScript value returned by the iterator. Can be omitted when done is true.


Using throw()

The following example shows a simple generator and an error that is thrown using the throw method. An error can be caught by a try...catch block as usual.

function* gen() {
  while(true) {
    try {
       yield 42;
    } catch(e) {
      console.log('Error caught!');

const g = gen();;
// { value: 42, done: false }
g.throw(new Error('Something went wrong'));
// "Error caught!"
// { value: 42, done: false }


ECMAScript Language Specification (ECMAScript)
# sec-generator.prototype.throw

Browser compatibility

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See also