The WebGLFramebuffer interface is part of the WebGL API and represents a collection of buffers that serve as a rendering destination.


The WebGLFramebuffer object does not define any methods or properties of its own and its content is not directly accessible. When working with WebGLFramebuffer objects, the following methods of the WebGLRenderingContext are useful:


Creating a frame buffer

var canvas = document.getElementById('canvas');
var gl = canvas.getContext('webgl');
var buffer = gl.createFramebuffer();


Specification Status Comment
WebGL 1.0
The definition of 'WebGLFramebuffer' in that specification.
Recommendation Initial definition.

Browser compatibility

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See also