HTMLImageElement: width property

The width property of the HTMLImageElement interface indicates the width at which an image is drawn in CSS pixels if it's being drawn or rendered to any visual medium such as a screen or printer. Otherwise, it's the natural, pixel density-corrected width of the image.


An integer value indicating the width of the image. The way the width is defined depends on whether or not the image is being rendered to a visual medium, such as a screen or printer:

  • If the image is being rendered to a visual medium, the width is expressed in CSS pixels.
  • If the image is not being rendered to a visual medium, its width is represented using the image's natural (intrinsic) width, adjusted for the display density as indicated by naturalWidth.


In this example, two different sizes are provided for an image of a clock using the srcset attribute. One is 200px wide and the other is 400px wide. The sizes attribute is used to specify the width at which the image should be drawn given the viewport's width.


For viewports up to 400px wide, the image is drawn at a width of 200px. Otherwise, it's drawn at 400px.

<p>Image width: <span class="size">?</span>px (resize to update)</p>
    /en-US/docs/Web/HTML/Element/img/clock-demo-200px.png 200w,
    /en-US/docs/Web/HTML/Element/img/clock-demo-400px.png 400w
  sizes="(max-width: 400px) 200px, 400px" />


JavaScript looks at the width property to determine the width of the image at the moment. This is performed in the window's load and resize event handlers so the most current width information is always available.

const clockImage = document.querySelector("img");
let output = document.querySelector(".size");

const updateWidth = (event) => {
  output.innerText = clockImage.width;

window.addEventListener("load", updateWidth);
window.addEventListener("resize", updateWidth);


This example may be easier to try out in its own window.


HTML Standard
# dom-img-width-dev

Browser compatibility

BCD tables only load in the browser

See also