stop() method on
AudioScheduledSourceNode schedules a sound to cease playback at the specified time. If no time is specified, then the sound stops playing immediately.
Each time you call
stop() on the same node, the specified time replaces any previously-scheduled stop time that hasn't occurred yet. If the node has already stopped, this method has no effect.
If a scheduled stop time occurs before the node's scheduled start time, the node never starts to play.
- The time, in seconds, at which the sound should begin to play. This value is specified in the same time coordinate system as the
AudioContextis using for its
currentTimeattribute. Omitting this parameter, specifying a value of 0, or passing a negative value causes the sound to stop playback immediately.
- The value specified for
|Web Audio API
The definition of 'stop()' in that specification.
|Feature||Chrome||Edge||Firefox (Gecko)||Internet Explorer||Opera||Safari (WebKit)|
|Basic support||56.0||?||53 (53)||No support||43||?|
|Feature||Android Webview||Edge||Firefox Mobile (Gecko)||Firefox OS||IE Mobile||Opera Mobile||Safari Mobile||Chrome for Android|
|Basic support||56.0||?||53.0 (53)||?||?||43||?||56.0|
 Chrome and Opera implement this method on the