Uint16Array() constructor
The Uint16Array()
constructor creates Uint16Array
objects. The contents are initialized to 0
.
Syntax
js
new Uint16Array()
new Uint16Array(length)
new Uint16Array(typedArray)
new Uint16Array(object)
new Uint16Array(buffer)
new Uint16Array(buffer, byteOffset)
new Uint16Array(buffer, byteOffset, length)
Parameters
See TypedArray
.
Exceptions
See TypedArray
.
Examples
Different ways to create a Uint16Array
js
// From a length
const uint16 = new Uint16Array(2);
uint16[0] = 42;
console.log(uint16[0]); // 42
console.log(uint16.length); // 2
console.log(uint16.BYTES_PER_ELEMENT); // 2
// From an array
const x = new Uint16Array([21, 31]);
console.log(x[1]); // 31
// From another TypedArray
const y = new Uint16Array(x);
console.log(y[0]); // 21
// From an ArrayBuffer
const buffer = new ArrayBuffer(16);
const z = new Uint16Array(buffer, 2, 4);
console.log(z.byteOffset); // 2
// From an iterable
const iterable = (function* () {
yield* [1, 2, 3];
})();
const uint16FromIterable = new Uint16Array(iterable);
console.log(uint16FromIterable);
// Uint16Array [1, 2, 3]
Specifications
Specification |
---|
ECMAScript Language Specification # sec-typedarray-constructors |
Browser compatibility
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