XRInputSource: gamepad property

Limited availability

This feature is not Baseline because it does not work in some of the most widely-used browsers.

Secure context: This feature is available only in secure contexts (HTTPS), in some or all supporting browsers.

The read-only XRInputSource property gamepad returns a Gamepad object describing the state of the buttons and axes on the XR input source, if it is a gamepad or comparable device. If the device isn't a gamepad-like device, this property's value is null.

The Gamepad instance returned behaves as described by the Gamepad API. However, there are a few things to note:

Examples

Using a gamepad input source

js
for (const source of frame.session.inputSources) {
  const gamepad = source.gamepad;
  if (gamepad) {
    if (gamepad.buttons[2].pressed) {
      // do something
    }
  }
}

Specifications

Specification
WebXR Gamepads Module - Level 1
# dom-xrinputsource-gamepad

Browser compatibility

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
gamepad

Legend

Tip: you can click/tap on a cell for more information.

Full support
Full support
No support
No support