MediaStreamAudioDestinationNode: MediaStreamAudioDestinationNode() constructor
Baseline
Widely available
This feature is well established and works across many devices and browser versions. It’s been available across browsers since April 2021.
The MediaStreamAudioDestinationNode() constructor of the Web Audio API creates a new MediaStreamAudioDestinationNode object instance.
Syntax
new MediaStreamAudioDestinationNode(context)
new MediaStreamAudioDestinationNode(context, options)
Parameters
context-
An
AudioContextrepresenting the audio context you want the node to be associated with. optionsOptional-
An object defining the properties you want the
MediaStreamAudioDestinationNodeto have:channelCount-
An integer used to determine how many channels are used when up-mixing and down-mixing connections to any inputs to the node. (See
AudioNode.channelCountfor more information.) Its usage and precise definition depend on the value ofchannelCountMode. channelCountMode-
A string describing the way channels must be matched between the node's inputs and outputs. (See
AudioNode.channelCountModefor more information including default values.) channelInterpretation-
A string describing the meaning of the channels. This interpretation will define how audio up-mixing and down-mixing will happen. The possible values are
"speakers"or"discrete". (SeeAudioNode.channelCountModefor more information including default values.)
Examples
const ac = new AudioContext();
const myDestination = new MediaStreamAudioDestinationNode(ac);
Specifications
| Specification |
|---|
| Web Audio API> # dom-mediastreamaudiodestinationnode-mediastreamaudiodestinationnode> |