XRCubeLayer.orientation

The orientation property of the XRCubeLayer interface represents the orientation relative to the space property.

Value

Examples

Updating the cube layer's orientation

The XRWebGLBinding.createCubeLayer() method creates a cube layer and allows specifying an orientation. The XRCubeLayer.orientation property can be used after layer creation to get the current orientation or to set it to a new one.

const cubeLayer = xrGlBinding.createCubeLayer({
  space: xrReferenceSpace,
  viewPixelWidth: 512,
  viewPixelHeight: 512,
  orientation: DOMPointReadOnly.fromPoint({ x: 0.0, y: 0.0, z: 0.0, w: 1.0 });
});

cubeLayer.orientation = someOtherPoint;

Specifications

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Browser compatibility

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See also