OscillatorNode.detune

The detune property of the OscillatorNode interface is an a-rate AudioParam representing detuning of oscillation in cents.

Syntax

var oscillator = audioCtx.createOscillator();
oscillator.detune.setValueAtTime(100, audioCtx.currentTime); // value in cents

Note: though the AudioParam returned is read-only, the value it represents is not.

Value

An a-rate AudioParam.

Example

The following example shows basic usage of an AudioContext to create an oscillator node. For applied examples/information, check out our Violent Theremin demo (see app.js for relevant code).

// create web audio api context
var audioCtx = new (window.AudioContext || window.webkitAudioContext)();

// create Oscillator node
var oscillator = audioCtx.createOscillator();

oscillator.type = 'square';
oscillator.frequency.setValueAtTime(440, audioCtx.currentTime); // value in hertz
oscillator.detune.setValueAtTime(100, audioCtx.currentTime); // value in cents
oscillator.start();

Specifications

Specification Status Comment
Web Audio API
The definition of 'detune' in that specification.
Working Draft  

Browser compatibility

Update compatibility data on GitHub
DesktopMobile
ChromeEdgeFirefoxInternet ExplorerOperaSafariAndroid webviewChrome for AndroidFirefox for AndroidOpera for AndroidSafari on iOSSamsung Internet
detuneChrome Full support 14Edge Full support 12Firefox Full support 25IE No support NoOpera Full support 15Safari Full support 6WebView Android Full support YesChrome Android Full support 18Firefox Android Full support 26Opera Android Full support 14Safari iOS Full support YesSamsung Internet Android Full support Yes

Legend

Full support  
Full support
No support  
No support

See also

Document Tags and Contributors

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