AudioDestinationNode: maxChannelCount property

Baseline Widely available

This feature is well established and works across many devices and browser versions. It’s been available across browsers since April 2021.

The maxChannelCount property of the AudioDestinationNode interface is an unsigned long defining the maximum amount of channels that the physical device can handle.

The AudioNode.channelCount property can be set between 0 and this value (both included). If maxChannelCount is 0, like in OfflineAudioContext, the channel count cannot be changed.

Value

An unsigned long.

Examples

The following would set up an audio graph, featuring an AudioDestinationNode with maxChannelCount of 2:

js
const audioCtx = new AudioContext();
const source = audioCtx.createMediaElementSource(myMediaElement);
source.connect(gainNode);
audioCtx.destination.maxChannelCount = 2;
gainNode.connect(audioCtx.destination);

To see a more complete implementation, check out one of our MDN Web Audio examples, such as Voice-change-o-matic or Violent Theremin.

Specifications

Specification
Web Audio API
# dom-audiodestinationnode-maxchannelcount

Browser compatibility

Report problems with this compatibility data on GitHub
desktopmobile
Chrome
Edge
Firefox
Opera
Safari
Chrome Android
Firefox for Android
Opera Android
Safari on iOS
Samsung Internet
WebView Android
WebView on iOS
maxChannelCount

Legend

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Full support
Full support
Partial support
Partial support
Has more compatibility info.

See also