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    shape-rendering

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    The creator of SVG content might want to provide a hint about what tradeoffs to make as the browser renders <path> element or basic shapes. The shape-rendering attribute provides these hints.

    Usage context

    Categories Presentation attribute
    Value auto | optimizeSpeed | crispEdges | geometricPrecision | inherit
    Animatable Yes
    Normative document SVG 1.1 (2nd Edition)
    auto
    Indicates that the user agent shall make appropriate tradeoffs to balance speed, crisp edges and geometric precision, but with geometric precision given more importance than speed and crisp edges.
    optimizeSpeed
    Indicates that the user agent shall emphasize rendering speed over geometric precision and crisp edges. This option will sometimes cause the user agent to turn off shape anti-aliasing.
    crispEdges
    Indicates that the user agent shall attempt to emphasize the contrast between clean edges of artwork over rendering speed and geometric precision. To achieve crisp edges, the user agent might turn off anti-aliasing for all lines and curves or possibly just for straight lines which are close to vertical or horizontal. Also, the user agent might adjust line positions and line widths to align edges with device pixels.
    geometricPrecision
    Indicates that the user agent shall emphasize geometric precision over speed and crisp edges.

    Example

    <svg xmlns="http://www.w3.org/2000/svg"
      version="1.1" width="100" height="100"
      shape-rendering="optimizeSpeed">

    shape-rendering: geometricPrecision:

    shape-rendering:geometricPrecision

    shape-rendering: optimizeSpeed

    shape-rendering:optimizeSpeed

    Similarly, you can use css shape-rendering:

    <svg xmlns="http://www.w3.org/2000/svg"
      version="1.1" width="100" height="100"
      style="shape-rendering:optimizeSpeed;">

    Elements

    The following elements can use the shape-rendering attribute

    Document Tags and Contributors

    Contributors to this page: ratcliffe_mike, BaNru, Jeremie
    Last updated by: BaNru,