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    z

    « SVG Attribute reference home

    The z attribute difine the location along the Z-axis for a light source in the coordinate system established by the primitiveUnits attribute on the <filter> element, assuming that, in the initial coordinate system, the positive Z-axis comes out towards the person viewing the content and assuming that one unit along the Z-axis equals on unit in X and Z.

    If the attribute is not specified, then the effect is as if a value of 0 were specified.

    Usage context

    Categories None
    Value <number>
    Animatable Yes
    Normative document SVG 1.1 (2nd Edition) : fePointLight
    SVG 1.1 (2nd Edition) : feSpotLight

    Example

    Elements

    The following elements can use the z attribute

    Document Tags and Contributors

    Contributors to this page: Jeremie
    Last updated by: Jeremie,